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【转帖】oddbpolylineaddvertexat question
oddbpolyline::addvertexat question
oddbpolyline::addvertexat question hi, i have a input array of odgepoint3d elements, which are checked for forming a plane and want to fill a oddbpolyline with these points (they are in wcs coordinates). i can calculate their normal. which is the bast way to do the conversion between the world and the ecs's of the polyline? when shall i set the calculated normal to the polyline? i saw a technique in a arx example - they just set the 2d points without the z coordinate, then call setelevation(z), and then transform the whole polyline (which is in pseudo-wcs coordinates) with the current ucs transformation. is this right? thanks in advance for any help. regards chudomir i'm not sure what you mean by 'pseudo-wcs'. but if you have an arx example that performs this - it should be fairly simply to apply the same technique using oda i succeded to make something to work: code: void plinesetdata(oddbpolyline* ppline, const vector<odgepoint3d>& poly, const vector<doubles>& bulges, bool bclosed) { if (poly.size()<2) throw error(invalidargument); if (poly.size()!=bulges.size()) throw error(invalidargument); ppline->reset(true,0); odgevector3d normal; oderror err = gecalculatenormal(&poly[0], poly.size(), &normal); if (err.code() != eok) throw err; const double delevation = poly[0].z; ppline->setnormal(normal); ppline->maximizememory(); for (uint i=0; i<poly.size(); ++i) { // add the vertex by cutting the z-value ppline->addvertexat((int)i,odgepoint2d(poly[i].x,poly[i].y),bulges[i]); } //for ppline->minimizememory(); ppline->setelevation(delevation); ppline->setclosed(bclosed); ppline->setdatabasedefaults(); ppline->transformby(odgematrix3d::worldtoplane(normal)); } while the arx example applied the whole wcs to ucs matrix instead of odgematrix3d::worldtoplane(normal). best regards chudomir |
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