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【转帖】oddbviewport to glulooka
oddbviewport to glulookat
oddbviewport to glulookat does anyone know how to interprete the oddbviewport so in opengl i can use glulookat. i am playing around with this concept and hope it works, but so far not the most successfull at it so far. so basically i am trying to figure out the following : eye position, center (position looking at), up vector so far i assume viewtarget would be center equivilant. eye, and up i am still playing with but a little stuck at the moment. cheers jason |
所有的时间均为北京时间。 现在的时间是 08:03 PM. |