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Should xAxis, yAxis, and zAxis be an orthnormal vector?
Q:
Should xAxis, yAxis, and zAxis be an orthnormal vector? From SW API help: MathTransform.SetData (xAxis, yAxis, zAxis, translation, scale ) Yogy |
回复: Should xAxis, yAxis, and zAxis be an orthnormal vector?
R:
The 3 axes are constrained to be orthogonal and unified so that they produce a pure rotational transformation. Let me know if you need more information. Regards, Robin Richter |
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