odvectorizertarget
odvectorizertarget
odvectorizertarget: olyline(oduint32 numpoints, const odgepoint2d* ppoints) = 0;
i assume ppoints are in screen coordinates mapped from model coords to screen coords according to odviewparams of odvectorizer. but i want native model coordinates for my callback. preferably with z coordinate. is there a callback level for 3d model coordinates? current colour, layer, etc. callbacks or query functions?
in general it would be very useful if odvectorizer state variables for current effective layer, current effective colour, etc could be available from a target implementation. (either through query functions or callbacks.)
assuming the drawing in model coordinates is 2d. how do you set up odviewparams which gives you model coordinates? like this?:
m_screenmin = m_viewcenter - m_worldsizes/2;
m_screenmax = m_viewcenter + m_worldsizes/2;
(rest of members default/ctor values)
-rune
-rune jorgensen
www.dds.no
the client api for vectorization is not complete yet--the rendering in odamfcapp was added for our internal use only. it is premature to develop any client code for rendering based on the current release.