几何尺寸与公差论坛------致力于产品几何量公差标准GD&T (GDT:ASME)|New GPS(ISO)研究/CAD设计/CAM加工/CMM测量  


返回   几何尺寸与公差论坛------致力于产品几何量公差标准GD&T (GDT:ASME)|New GPS(ISO)研究/CAD设计/CAM加工/CMM测量 » 仿射空间:CAX软件开发(三)二次开发与程序设计 » CAD二次开发 » AutoCAD二次开发 » DirectDWG
用户名
密码
注册 帮助 会员 日历 银行 搜索 今日新帖 标记论坛为已读


回复
 
主题工具 搜索本主题 显示模式
旧 2009-05-06, 08:49 PM   #1
yang686526
高级会员
 
注册日期: 06-11
帖子: 14579
精华: 1
现金: 224494 标准币
资产: 234494 标准币
yang686526 向着好的方向发展
默认 【转帖】odgimaterial issues

odgimaterial issues

odgimaterial issues
thanks to sergey's help i'm able to use odgimaterial.
but there are some remaining questions:
1.) if i set the material traits to
tmaterial->setmode(odgimaterialtraits::kadvanced);
autocad says the materialmode would be an advanced metal.
did i forgot something?
2.) in objectarx i can say something like
tmaterial->setdiffuse(tcolordiff, acgimaterialmap::knone);
thus setting up an material using a diffuse color instead of using an texture.
why isn't that possible with opendwg?
3.) is there a good example setting up materials? i've done this before in objectarx ... but opendwg seems to behave pretty ... uhm nasty/different.
cheers
psy

psy
# 23rd october 2007, 09:58 am

moderator join date: mar 2002
posts: 2,994
materials in dwgdirect are expected to work as in objectarx (2008). but this code is poorly tested because was not used intensively yet.
it would be great if you having experience with materials in objectarx would reports differences in their behavior in dd and arx.
1. where are only 2 modes defined in arx headers (realistic and advanced). where does autocad report "advanced metal"?
maybe you forgot to setilluminationmodel()?
2. what is the difference in setdiffuse() behavior in dd and arx?
3. we have no dbmaterials sample. the client code is expected to be the same as in arx. we hope to improve our materials implementation with your help.
sergey slezkin

sslezkin
# 24th october 2007, 12:22 am

registered user join date: mar 2007
posts: 12

quote:
originally posted by sergey slezkin
materials in dwgdirect are expected to work as in objectarx (2008). but this code is poorly tested because was not used intensively yet.
it would be great if you having experience with materials in objectarx would reports differences in their behavior in dd and arx.
1. where are only 2 modes defined in arx headers (realistic and advanced). where does autocad report "advanced metal"?
maybe you forgot to setilluminationmodel()?
if i open the "materials"-tab in autocad 2007 sp1, it says advanced metal.
maybe i'm setting some other properties that affect the material mode.
the complete initialization is done as in this block:
code:
oddbmaterialptr tmaterial = oddbmaterial::createobject();
tmaterial->setmode(odgimaterialtraits::kadvanced);
tmaterial->setilluminationmodel(odgimaterialtraits::illuminationmodel::kblinnshader);
tmaterial->setchannelflags(odgimaterialtraits::kusediffuse);
tmaterial->setchannelflags(odgimaterialtraits::kusespecular);
quote:
originally posted by sergey slezkin
2. what is the difference in setdiffuse() behavior in dd and arx?
the signature of the function is the same as far as i can tell. the problem is the missing odgimaterialmap::knull ... only kscene, kprocedural, kfile are declared.
in objectarx i can write:
code:
tmaterial->setdiffuse(tdiffuse, acgimaterialmap::knull);
quote:
originally posted by sergey slezkin
3. we have no dbmaterials sample. the client code is expected to be the same as in arx. we hope to improve our materials implementation with your help.
since i need material support for my project which is identical to autocad 2007 (texture orientation and such things are very very important) i might be able to find some of the bugs ;-)
cheers
psy

psy
# 24th october 2007, 07:21 am

moderator join date: mar 2002
posts: 2,994
quote:
tmaterial->setchannelflags(odgimaterialtraits::kusediffuse );
tmaterial->setchannelflags(odgimaterialtraits::kusespecular) ;
maybe you mean
code:
tmaterial->setchannelflags(odgimaterialtraits::kusediffuse | odgimaterialtraits::kusespecular);
else the second call resets the flag set by the first one.
kscene, kprocedural, kfile are members of source enum and knull is static const acgimaterialmap object.
it makes sense to add it to dwgdirect but for now you can use
setdiffuse(...., odgimaterialmap());
instead of
setdiffuse(...., odgimaterialmap::knull);
this only effects efficiency (no need in constructing object if knull is used.
sergey slezkin

sslezkin
# 5th november 2007, 11:31 pm

registered user join date: mar 2007
posts: 12

hi sergey ...
i've solved most of my material problems but one seems to be a bug in version 2.3.0 and the actual 2.4.02.
code:
tmaterial->setmode(odgimaterialtraits::krealistic);
tmaterial->setilluminationmodel(odgimaterialtraits::illuminationmodel::kblinnshader);
this actually works like a charme, whilst:
code:
tmaterial->setmode(odgimaterialtraits::kadvanced);
tmaterial->setilluminationmodel(odgimaterialtraits::illuminationmodel::kblinnshader);
gives me the described "advanced metal" in the autocad material-properties in autocad 2007.
to me it seems that the enums for advanced and the offset of blinnshader somehow don't express the correct mode. can you second this?
this is really important to me.
cheers
psy

psy

none
? | ?
thread tools



display modes
linear mode


search this thread

rate this thread
excellent
good
average
bad
terrible

posting rules
you may post new threads
you may post replies
you may post attachments
you may edit your posts
is on
are on
code is off
html code is off
forum jump
user control panel private messages subscriptions who's online search forums forums home general topics news questions and remarks business issues industry commentary general software issues documentation issues future directions dwg libraries dwgdirect.net dwgdirect, c++ version dwgdirectx, activex version adtdirect/c3ddirect opendwg toolkit/viewkit dgn libraries dgndirect, c++ version (2.x+) dgndirect libraries (legacy 0.99xx)
all times are gmt -7. the time now is 09:28 pmfff">.
- - -
copyright ?2000 - 2009, jelsoft enterprises ltd.
copyright 1998-2008 open design alliance inc.
materials in dwgdirect are expected to work as in objectarx (2008). but this code is poorly tested because was not used intensively yet.
it would be great if you having experience with materials in objectarx would reports differences in their behavior in dd and arx.
1. where are only 2 modes defined in arx headers (realistic and advanced). where does autocad report "advanced metal"?
maybe you forgot to setilluminationmodel()?
2. what is the difference in setdiffuse() behavior in dd and arx?
3. we have no dbmaterials sample. the client code is expected to be the same as in arx. we hope to improve our materials implementation with your help.
sergey slezkin

quote:
originally posted by sergey slezkin
materials in dwgdirect are expected to work as in objectarx (2008). but this code is poorly tested because was not used intensively yet.
it would be great if you having experience with materials in objectarx would reports differences in their behavior in dd and arx.
1. where are only 2 modes defined in arx headers (realistic and advanced). where does autocad report "advanced metal"?
maybe you forgot to setilluminationmodel()?
if i open the "materials"-tab in autocad 2007 sp1, it says advanced metal.
maybe i'm setting some other properties that affect the material mode.
the complete initialization is done as in this block:
code:
oddbmaterialptr tmaterial = oddbmaterial::createobject();
tmaterial->setmode(odgimaterialtraits::kadvanced);
tmaterial->setilluminationmodel(odgimaterialtraits::illuminationmodel::kblinnshader);
tmaterial->setchannelflags(odgimaterialtraits::kusediffuse);
tmaterial->setchannelflags(odgimaterialtraits::kusespecular);
quote:
originally posted by sergey slezkin
2. what is the difference in setdiffuse() behavior in dd and arx?
the signature of the function is the same as far as i can tell. the problem is the missing odgimaterialmap::knull ... only kscene, kprocedural, kfile are declared.
in objectarx i can write:
code:
tmaterial->setdiffuse(tdiffuse, acgimaterialmap::knull);
quote:
originally posted by sergey slezkin
3. we have no dbmaterials sample. the client code is expected to be the same as in arx. we hope to improve our materials implementation with your help.
since i need material support for my project which is identical to autocad 2007 (texture orientation and such things are very very important) i might be able to find some of the bugs ;-)
cheers
psy
quote:
tmaterial->setchannelflags(odgimaterialtraits::kusediffuse );
tmaterial->setchannelflags(odgimaterialtraits::kusespecular) ;
maybe you mean
code:
tmaterial->setchannelflags(odgimaterialtraits::kusediffuse | odgimaterialtraits::kusespecular);
else the second call resets the flag set by the first one.
kscene, kprocedural, kfile are members of source enum and knull is static const acgimaterialmap object.
it makes sense to add it to dwgdirect but for now you can use
setdiffuse(...., odgimaterialmap());
instead of
setdiffuse(...., odgimaterialmap::knull);
this only effects efficiency (no need in constructing object if knull is used.
sergey slezkin

hi sergey ...
i've solved most of my material problems but one seems to be a bug in version 2.3.0 and the actual 2.4.02.
code:
tmaterial->setmode(odgimaterialtraits::krealistic);
tmaterial->setilluminationmodel(odgimaterialtraits::illuminationmodel::kblinnshader);
this actually works like a charme, whilst:
code:
tmaterial->setmode(odgimaterialtraits::kadvanced);
tmaterial->setilluminationmodel(odgimaterialtraits::illuminationmodel::kblinnshader);
gives me the described "advanced metal" in the autocad material-properties in autocad 2007.
to me it seems that the enums for advanced and the offset of blinnshader somehow don't express the correct mode. can you second this?
this is really important to me.
cheers
psy
yang686526离线中   回复时引用此帖
GDT自动化论坛(仅游客可见)
回复


主题工具 搜索本主题
搜索本主题:

高级搜索
显示模式

发帖规则
不可以发表新主题
不可以回复主题
不可以上传附件
不可以编辑您的帖子

vB 代码开启
[IMG]代码开启
HTML代码关闭

相似的主题
主题 主题发起者 论坛 回复 最后发表
【转帖】issues with readingtranslating points yang686526 DirectDWG 0 2009-05-06 04:25 PM
【转帖】issues with deleting groups yang686526 DirectDWG 0 2009-05-06 04:25 PM
【转帖】attribute issues yang686526 DirectDWG 0 2009-05-04 04:22 PM
【转帖】sw 2009 issues yang686526 SolidWorks二次开发 0 2009-04-13 02:44 PM


所有的时间均为北京时间。 现在的时间是 09:58 AM.


于2004年创办,几何尺寸与公差论坛"致力于产品几何量公差标准GD&T | GPS研究/CAD设计/CAM加工/CMM测量"。免责声明:论坛严禁发布色情反动言论及有关违反国家法律法规内容!情节严重者提供其IP,并配合相关部门进行严厉查处,若內容有涉及侵权,请立即联系我们QQ:44671734。注:此论坛须管理员验证方可发帖。
沪ICP备06057009号-2
更多